Nuevas visiones sobre FCP-X


La salida de la nueva versión del popular software de edición de Video Final Cut Pro, ha generado una tan grande como sana discusión, entre usuarios inconformes, fanáticos dogmáticos y representantes de Apple, la gran mega fabricante de computadoras y Software, que desde 1984 revolucionó el mercado de la computación, y en cierto modo, redimensionó una de las caras de nuestra cultura contemporanea. La causa de tanto desencuentro se encuentra en que muchos editores han manifestado en videos, artículos y en redes sociales que el nuevo FCP-X ya no tiene a la vista las prestaciones "Pro" que seducían a una gran cantidad de profesionales , y que muchas de ella se podían encontrar en la anterior versión de este software: Fin Cut Pro 7, en La Suite Final Cut Studio 3.
en un artículo anterior, ya reseñamos una opinión de un editor profesional que manifiesta que luego de hacer un nuevo test de FCP-X, está considerando retornar a Premiere. Esta no es sino una de las opiniones inconformes, que han generado olas de rumores y burlas...


Y pese a que algunos compañeros editores opinan que Apple ha decidido cambiar el paradigma de edición y por lo tanto el perfil de sus usuarios con esta nueva versión del FCP-X, Es cierto que los comentarios y críticas de los usuarios de Final Cut sobre esta nueva versión del FCP-X, posiblemente pueda generar alguna repercusión en el mercado futuro de este software, Esto lo inferimos por la respuesta de los partidarios y representantes de Apple.

En días pasados leimos gracias a los compañeros del espacio de FB "Postproductores Venezolanos", una lista de respuesta de Apple sobre las dudas de los usuarios ante la nueva versión de FCP-X:
"Final Cut Pro X is a breakthrough in nonlinear
video editing. The application has impressed
many pro editors, and it has also generated
a lot of discussion in the pro video community.
We know people have questions about the
new features in Final Cut Pro X and how
it compares with previous versions of
Final Cut Pro. Here are the answers to
the most common questions we’ve heard..."



Import

Can I import projects

from Final Cut Pro 7

into Final Cut Pro X?

Final Cut Pro X includes an all-new project

architecture structured around a trackless

timeline and connected clips. In addition,

Final Cut Pro X features new and redesigned

audio effects, video effects, and color grading

tools. Because of these changes, there is no

way to “translate” or bring in old projects

without changing or losing data. But if

you’re already working with Final Cut Pro 7,

you can continue to do so after installing

Final Cut Pro X, and Final Cut Pro 7 will

work with Mac OS X Lion. You can also

import your media files from previous

versions into Final Cut Pro X.

Can I import my video

directly into Final Cut

Pro X as I could in Final

Cut Pro 7?

Yes. Final Cut Pro X allows you to import

video from a wide range of devices, including

many AVCHD-based cameras and DSLR cameras.

You can find a list of supported cameras here:

http://help.apple.com/finalcutpro/cameras/en/.

The list will grow as we continue to test and

qualify new cameras.

Some camera manufacturers will need to

update their import plug-ins to work with

the new 64-bit architecture of Final Cut Pro,

and we are working with them to provide

these updates as quickly as possible.

Until then, you can use your camera

manufacturer’s import software to convert

video for Final Cut Pro X.

For example, Sony offers an XDCAM Transfer

application that allows you to convert XDCAM

video without transcoding so it can be imported

into Final Cut Pro X.

You can find more information here:

http://support.apple.com/kb/HT4724.

If you are working with RED cameras,

you can use the free RED software

REDCINE-X, designed to transcode

RED RAW video to

ProRes for use inFinal Cut Pro X:

https://www.red.com/support/all/downloads.

Editing

Can I edit my tape-based

workflow with Final Cut Pro X?

Yes, in a limited manner. Final Cut Pro X

is designed for modern file-based workflows

and does not include all the tape capture and

output features that were built into Final Cut

Pro 7. Final Cut Pro X does support FireWire

import for DV, DVCPRO, DVCPRO 50,

DVCPRO HD, and HDV. In addition,

companies like AJA and Blackmagic

offer free deck control software that

allows you to capture from tape and

output to tape.

Does Final Cut Pro X

support multicam editing?

Not yet, but it will. Multicam editing is

an important and popular feature, and

we will provide great multicam support

in the next major release. Until then,

Final Cut Pro X offers some basic support

with automatic clip synchronization,

which allows you to sync multiple video

and audio clips using audio waveforms,

creating a Compound Clip that can be

used for simple multicam workflows.

Does Final Cut Pro X

support external monitors?

Yes. If you have a second computer

monitor connected to your Mac,

Final Cut Pro X gives you options

to display the interface across multiple

monitors. For example, you can place

a single window — such as the Viewer

or the Event Browser — on the second

monitor, while leaving the other windows

on your primary monitor. Like previous

versions, Final Cut Pro X relies on

third-party devices to support external

video monitoring. We’ve been working

with third-party developers in our beta

program to create drivers forFinal Cut

Pro X, and AJA has already

posted beta drivers for its popular

Kona card:

http://www.aja.com/support/konaNEW/kona-3g.php.

Can I save different

versions of my project?

Yes. Final Cut Pro X automatically

saves your project during the editing process,

so you never lose your work. If you want

to save a version of your project, with

or without duplicate media, select it in

the Project Library and choose File >

Duplicate Project.

Are keyboard shortcuts in Final Cut Pro X

different from those in Final Cut Pro 7?

Many keyboard shortcuts for navigation, start/end marking,

and tools are the same in Final Cut Pro X andFinal Cut Pro 7.

Some keyboard shortcuts have changed to support new features.

Final Cut Pro X offers powerful keyboard customization, and you

can view and modify keyboard shortcuts at any time by

choosing Final Cut Pro > Commands > Customize.

Can I use my third-party

plug-ins in Final Cut Pro X?

You’ll be able to use them as soon as they are updated.

Because Final Cut Pro X has a modern 64-bit architecture,

third-party plug-ins must be 64-bit too. Final Cut Pro X already

supports 64-bit Audio Units plug-ins. For motion graphics,

third-party developers can build effects, titles, transitions,

and generators as templates in Motion 5 for use directly in

Final Cut Pro X. Developers can also build 64-bit FxPlug

2 plug-ins for Motion 5, and integrate those plug-ins into

templates that can be used in Final Cut Pro X. These templates,

together with any associated FxPlug 2 plug-ins, will work in

Final Cut Pro X even if Motion is not installed on the computer.

Media Management

Can I specify a scratch disk location?

Yes. When you import media, you can specify the Event and

the drive where you’d like to put it. You can also specify

where you’d like to put your project. In Final Cut Pro X, a

project and its rendered media always travel together

in the same folder, so it’s easy to move projects between

different hard drives and computers.

Can I share projects with other editors?

Yes. You have several options for sharing projects.

You can hand over just the project file, and the

recipient can reconnect the project to his or her own

copies of the Event. Or you can send the complete

project and Event as a package to another editor.

Final Cut Pro X includes options for duplicating, moving,

and consolidating projects and associated media to

streamline sharing between editors.

Can I store media in locations

other than my system drive?

Yes. Turning off the “Copy files to Final Cut Events folder”

option leaves the imported files where they are currently

located. You can also move the project and associated media

at any point during the editing process by dragging the project

to another mounted hard drive within the Project Library.

Can I hide Events that I am

not working on?

Yes. You can hide Events in Final Cut Pro X by moving them

out of the Final Cut Events folder. In the Finder, navigate to the

/Users/username/Movies folder and create a new folder. Then move

the Events you are not using out of the Final Cut Events folder

and into your new folder. The moved Events will no longer appear

in Final Cut Pro X. If your Events are located on an external drive,

you can move the Events to a new folder on that drive, or you can simply unmount the drive.

Export

Can Final Cut Pro X export XML?

Not yet, but we know how important XML export is to our

developers and our users, and we expect to add this functionality

to Final Cut Pro X. We will release a set of APIs in the next few

weeks so that third-party developers can access the next-generation

XML in Final Cut Pro X.

Does Final Cut Pro X support OMF,

AAF, and EDLs?

Not yet. When the APIs for XML export are available, third-party

developers will be able to create tools to support OMF, AAF, EDL,

and other exchange formats. We have already worked with

Automatic Duck to allow you to export OMF and AAF from

Final Cut Pro X using Automatic Duck Pro Export

FCP 5.0. More information is available on the Automatic Duck

website: http://automaticduck.com/products/pefcp/.

Can I send my project to a sound editing

application such as Pro Tools?

Yes; you can export your project in OMF or AAF format

using Automatic Duck Pro Export FCP 5.0.

More information is available on the Automatic Duck

website: http://automaticduck.com/products/pefcp/.


Does Final Cut Pro X allow you to

assign audio tracks for export?

Not yet. An update this summer will allow you to use metadata

tags to categorize your audio clips by type and export them

directly from Final Cut Pro X.

Can I customize my export settings?

Yes. Compressor 4, available from the Mac App Store for $49.99,

allows you to create a wide variety of custom export settings that

you can use in Final Cut Pro X. The most popular export options and

formats, including ProRes and H.264, are already built into Final Cut Pro X.

Purchase

Can I purchase a volume license?

Final Cut Pro X, Motion 5, and Compressor 4 Commercial and Education

Volume Licensing will be available soon via the Apple Online Store

for quantities of 20 or more. After purchasing, customers will receive

redemption codes they can use to download the applications from the Mac App Store.

Que en general, nos suenan a algo como "El Nuevo Final Cut Pro X Explicado a los niños", con una serie de explicaciones sobre la reubicación de las funciones, con recomendaciones a buscar las soluciones de Software y Hardware afines como Black Magic o Aja, y con una actitud bastante "política" sobre las dudas de las posibilidades para utilizar FCP-X integrado a un flujo de Post que implique composición. Y han surgido otras nuevas manifestaciones más fuertes como los 600 profesionales de la edición que solicitaron revisiones al FCP-X y al FCP-7.


tal vez es la burla de la opinión del presidente de la compañía Steve Jobs, hecha por la web "Scoopertino" la que sintetiza la posición de la empresa ante los requerimientos de los usuarios de su Software:


O, en otras palabras: "dejen la lloradera", según las eufemísticas interpretaciones de las opiniones de Jobs, hechas por los de la web "Scoopertino":


"In his newest missive, entitled "Stop the whining", Jobs chides pro editors for acting like FCP X is “beneath them.” The bristling Apple chief points out that most of the complainers aren’t exactly producing Hollywood blockbusters."
("Scoopertino is an imaginary news organization devoted to ferreting out the most relevant stories in the world of Apple, whether or not they actually occurred.")

Al respecto, pero ahora muy en serio, nuestro colega Postproductor Gustavo Bernal, nos comenta desde estados Unidos en nuestro espacio de FB Cofradía de "Editores Montadores de Cine y Video" que la caricaturesca opinión de Jobs hecha por la web Scoopertino es falsa, porque ya salió un artículo escrito por el editor de "Social Network" ganadora del Oscar, sobre los errores de FCP-X (Gracias Gustavo)"


Todavía no se ha dicho la última palabra sobre esta nueva versión de FCP-X, grupos de usuarios tradicionales como LAFCPUG (http://www.lafcpug.org/), ya han comenzado a editar y publicar tutoriales de introducción al uso de esta nueva versión

que recomendamos comenzar a estudiar... Así como seguir las discusiones en el foro sobre FCP-X en la web LAFCPUG:

Y también recomendamos visitar la web FCP-X, con cantidad de información y soporte sobre esta nueva versión de nuestro Software de edición Preferido:





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